iPhone 3D Samples

Revised May 2010

Get the source code to an individual sample by clicking its screenshot below.

Chapter 1: Quick Start Guide
Chapter 2: Math and Metaphors
Chapter 3: Vertices and Touch Points
Chapter 4: Adding Depth and Realism
Chapter 5: Textures and Image Capture
Chapter 6: Blending and Augmented Reality
Chapter 7: Sprites and Text
Chapter 8: Advanced Lighting and Texturing
Chapter 9: Optimizing



HelloArrow




HelloCone




TouchCone




ModelViewer.SimpleWireframe




ModelViewer.VertexLighting




ModelViewer.PixelLighting




ModelViewer.ToonLighting




ModelViewer.FancyWireframe




ModelViewer.ObjViewer




ModelViewer.Textured




TextureFilters




TextureFormats




CameraTexture




TextureAlpha




Trefoil.Stencil




Trefoil.FakeStencil




Trefoil.Antialiasing




Trefoil.Jitter




AaLines




Holodeck.Clouds




Holodeck.Camera




Klein.Fps




Haiku




DistanceField




SpriteSheet




SpringyStars




Klein.Bumpy




Klein.Cubemap




CrudeBloom




GaussianBloom




VertexSkinning